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暴雪已经作好放弃在大陆发行暗黑破坏神3的心理准备

发布者: admin | 发布时间: 2009-8-26 16:11| 查看数: 19987| 评论数: 38|帖子模式



Wired.com于阿纳海姆采访了暴雪的Diablo III游戏设计总监 杰·威尔森。以下是重点部分翻译:


Wired.com针对威尔森的采访,包括Diablo III画面血腥度、家长控制功能以及无法在中国发行Diablo III的可能性,全文见下。

(中略)

Wired.com:早些时候你提过家长控制。你们对此有何计划呢?

威尔森:如果做的话,我们尝试让家长能手动调节血腥度。不过我们目前还没有开始做这个,也没有详细的计划,因此很难说。

Wired.com:你们考虑过完全关闭溅血的可能性吗?还是仅仅改变下血的颜色?

威尔森:对,我们不得不提供“完全关闭溅血效果”、“改变血的颜色”之类功能。因为在某些国家和地区不允许你有红色的血,但我们没道理就因为这个理由而放弃这些市场。因此我们在制作一切血腥的内容的时候,都要考虑到可分离性,毕竟未来可能有一天要回过头来彻底重做或者完全关掉。至于说我们将来会提供哪些具体选项,我们眼下还没确定。只能说你确实可以把游戏调到完全看不到红色血的程度。目前看来这是许多玩家的退让底线,毕竟我们这游戏是靠血来反馈打击度的。因此我们要真的去掉它,肯定会大大地伤害到游戏的可玩性。不过我们可以减少一下血的刺激度,将其维持在玩家可接受的范围内。

Wired.com:你觉得这个家长控制功能会引发争议么?就像之前D3的新画面风格引发的争议一样?

威尔森:肯定会有争议的。不过我觉得没必要。家长控制只是增加一些选项,允许家长降低游戏的血腥度。并不是说我们整个游戏本身减少了血腥度。没有强迫所有玩家都看不到红色血这样的。仅仅是一个游戏选项,而且它(低血腥度)并不是默认设置。会有人抱怨么?肯定会的。不过没法子,这个世界就是这样的,抱怨的人怎样都会抱怨。

Wired.com:为了要在德国和澳洲等地发行,你们肯定要为他们专门修改一些地方,那么中国呢?中国的情况会否有所不同?

威尔森:当然,如果我们要在德国、澳大利亚卖出D3,肯定要专门针对性地修改血腥度。这没什么。他们国家的标准就是这样,迎合他们的要求肯定是没什么问题。然而中国就非常的麻烦了。因为那边提的那许多限制要求实在是非常的……我们可能是做不到的。甚至是不可能做到。靠着我们网易的那层关系,我们最近得知了一些中国真正想要的结果,那真是相当冗长的一张表。我们真的很难满足。我们尽力而为,毕竟我们没道理不想进入中国市场,但真要我们重做那么多早已定型的游戏内容,确实是的极大的问题。

Wired.com:这么说,由于中国的游戏暴力度审查机制,你们可能不会在中国发行D3?

威尔森:真要进军中国的话,我们会遇到相当多的麻烦,当然,我们的目标还是希望能去中国。目前为止我们还未决定究竟在哪些国家和地区发行D3,我们当然希望去那里,不过达成这一目标肯定是相当艰难。  




采访原文


http://www.wired.com/gamelife/2009/08/diablo-iii/
The full Q&A with Wilson about Diablo’s gratuitous gore, including information about parental controls and the possibility that it won’t be released in China, is below.

(中略)
Wired.com: Earlier, you mentioned parental controls. What are you guys planning for that?

Wilson: We intend to have people to be able to tone down the actual gore levels. In terms of whether we go beyond that, we’ll probably do something. But we haven’t really gotten into a specific design for it yet, so it’s hard to say.

Wired.com: Are you thinking it’s possible to turn off the blood completely? Or simply change the blood color?

Wilson: Yeah, we’re going to have to be able to turn off blood, change the color and things like that, because you can’t have red blood in some regions, regions that we would very much like to sell the game in. So we definitely build everything, that every bit of gore, in a deposited manner so that at a future date, we can go through and change it all or turn it off. In terms of what kind options we give, we actually give within a particular version. We’ve haven’t nailed it down, but if you turn down the gore, you can actually change it to not have red blood. That seems to be really the sticking point for a lot of people because a lot of times we use blood as feedback. And so if we take that out, that actually hurts the gameplay. But we can change the note of that feedback so that it’s something that people are more okay with.

Wired.com: Do you think they’ll be controversy over the parental controls, like we saw with the new art style?

Wilson: I’m sure someone will be controversial about it. I don’t think they should though, the idea that people put parental controls and allow for option of turning down the blood. It’s not like we’re doing it across the board. It’s not like we’re forcing it on everyone. We’re making it an option, and not the default option. Will some people complain about it? I’m sure they will. But ultimately, that’s the world we live in.

Wired.com: You’ll obviously have to edit content for regions like Germany and Australia, but what about China? Is that a more difficult case?

Wilson: Definitely for regions like Germany and Australia, we will have to change blood if we’re going to sell there. And that’s fine. Those are the standards for those regions, and we don’t really have a problem with catering to what they need and what they want. But China’s going to be hard for us. Because a lot of the restrictions there are really… we may not be able to do them. It may not be possible. With our relationship with NetEase, we recently got new information about what China really wants, and it’s a lengthy list. It’s really hard for us to cater to. We’ll try. There’s no reason we wouldn’t want to go there, but there is a certain point where we’d have to redo so much of the game that it’s not viable anymore.

Wired.com: So it’s possible you won’t be released in China due to their gaming violence restrictions?

Wilson: We could have a lot of trouble with China, yes, but it would be our goal to go there. We haven’t decided what regions we’re going into, obviously. It certainly would be our goal to go there, but we will struggle to go to China.  


本文转自:http://bbs.islga.org/read-htm-tid-31725.html
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最新评论

god 发表于 2009-8-26 19:34:54
那就没有汉化版的了???
孟德的梦 发表于 2009-8-26 19:43:15
要玩到手恐怕得等啊
ksal009512 发表于 2009-8-26 19:51:24
新闻出版总署给暗3贴一个很黄很暴力的标签!!!哈哈
甲午 发表于 2009-8-26 20:16:06
游戏发行至少得2010年 过审核又不知道何年何月了 唉
青木公 发表于 2009-8-26 21:44:41
[发帖际遇]: 青木公开车超速被罚款金币8.


无所谓了,这种大作肯定有人汉化.

话说回来,当年玩d2的时候就一直是玩英文版的,结果至今都很难与中文版玩家沟通--b
sterlse22 发表于 2009-8-27 01:42:13
我只想说太尴尬了!
猜猜 发表于 2009-8-27 09:19:26
很好嘛

发行不发行我们都是玩盗版

结果没啥变化
novic 发表于 2009-8-27 09:46:00
不能小瞧民间汉化...
sd2347083 发表于 2009-8-27 09:52:07
嗯,不怕,不引进,我们有盗版,不汉化,我们有草根精神
我们是勤劳勇敢的中国人
mrfishtail 发表于 2009-8-27 10:31:52
4# ksal009512


就目前的情况来看,出版署很喜欢给什么东西都帖这种标签
跨过俺的尸体 发表于 2009-8-27 11:03:18
可以玩繁体中文
nhk17173 发表于 2009-8-27 13:42:04
我们有3dm还有游侠。
nhk17173 发表于 2009-8-27 13:42:10
我们有3dm还有游侠。
Cloud_S 发表于 2009-8-27 22:03:41
去买繁体正版,现在局域网也取消了。没正版估计玩不了联网了。。。

暴雪的态度说明什么呢?
我们天朝应该出台较为完善的分级制度或者更快捷高效的审核制度。
孙学 发表于 2009-8-28 02:23:15
总觉得没大比尔的暗黑不是暗黑。。。。。对sc2都淡然了
shingo314 发表于 2009-8-28 11:31:56
说着给别人听的  
大陆的市场摆在这~
逆风的叶子 发表于 2009-8-28 17:00:37
可以玩英文的。很多经典的游戏和电影,都被官方扼杀在摇篮里了。习惯已经变成自然了。
xql1988w 发表于 2009-8-28 17:23:48
发行不了,我们玩盗版。。哈哈
不过,那些文化局的总是没事找事做。。。强烈BS他们。。
公爵 发表于 2009-8-28 19:28:36
单机审查不过,没啥,有盗版的呢~~
但是网游就。。。。。。
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